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3,929,187 results

Josh Strife Hayes
Horizontal VS Vertical Design [MMOPINION]

MMO Design falls into 1 of 2 broad styles, Vertical, meaning its about more power, higher numbers, better weapons, climb the ...

19:20
Horizontal VS Vertical Design [MMOPINION]

412,946 views

3 years ago

Noia Dev
Designing the perfect crafting system for MMORPGs

If you want to listen to a mad man ramble about making the perfect crafting system for MMOs, this is the video for you. Play Noia ...

16:09
Designing the perfect crafting system for MMORPGs

27,869 views

2 years ago

Josh Strife Hayes
MMO Design: Theme Park or Sandbox?

Patreon: https://www.patreon.com/joshstrifehayes Twitch: https://www.twitch.tv/joshstrifehayes Discord: ...

13:35
MMO Design: Theme Park or Sandbox?

102,492 views

4 years ago

Armegon
Making an MMORPG As Your First Game

What does it take to make an MMORPG as your very first game? In this video, I share my journey of creating Scars of Honor, the ...

6:12
Making an MMORPG As Your First Game

16,614 views

8 months ago

Extra Credits
Open World Design - How to Build Open World Games - Extra Credits

Open world games offer players great opportunities to explore, but developers must figure out how to organize their team to create ...

6:33
Open World Design - How to Build Open World Games - Extra Credits

1,015,463 views

11 years ago

Josh Strife Hayes
What is Parasitic Design?

Patreon: https://www.patreon.com/joshstrifehayes Twitch: https://www.twitch.tv/joshstrifehayes Discord: ...

14:11
What is Parasitic Design?

461,567 views

4 years ago

Extra Credits
MMO Economies - Hyperinflation, Reserve Currencies & You! - Extra Credits

When players can generate their own money in infinite supply by killing monsters for in-game gold, MMO economies quickly get ...

8:44
MMO Economies - Hyperinflation, Reserve Currencies & You! - Extra Credits

1,459,235 views

9 years ago

The Daily Preach
Preach 'Explains' Bad MMO Design

Catch us on the links below! Website and Merch Store: www.preachgaming.com Preach Main Channel: ...

8:25
Preach 'Explains' Bad MMO Design

20,163 views

4 years ago

Tips Out
What makes a good MMORPG? The 6 Fundamental Pillars of MMO game design

What makes a good MMORPG? Today we talk about the 6 Fundamental Pillars of MMO game design. SUPPORT THE CHANNEL!

8:48
What makes a good MMORPG? The 6 Fundamental Pillars of MMO game design

47,153 views

7 years ago

Josh Strife Hayes
Balancing the MMO - The Holy Trinity

... Discord: https://discord.gg/GM2sCUX Twitter: https://www.twitter.com/joshstrifehayes ##### The 'Holy Trinity' MMO design idea, ...

16:16
Balancing the MMO - The Holy Trinity

115,436 views

4 years ago

Birdface Gaming
The Design Flaw Every MMO Gets Wrong

The Design Flaw Every MMO Gets Wrong Faction systems are one of the most important pillars of video game design in the ...

9:33
The Design Flaw Every MMO Gets Wrong

5,676 views

12 days ago

Riveh
The Holy Trinity of MMO design (WoW + RuneScape + FF11)

Is it possible to build the perfect MMO by combining FFXI's social aspects, OSRS's progression, and WoW's gameplay? Only one ...

13:10
The Holy Trinity of MMO design (WoW + RuneScape + FF11)

18 views

20 hours ago

VinnareGaming
Riot’s MMO Classes Might Change Everything...

Riot's upcoming MMO is being built to feel different from every other MMO on the market, but what does that actually mean for ...

7:30
Riot’s MMO Classes Might Change Everything...

894 views

2 weeks ago

Josh Strife Hayes
7 Deadly Sins of MMO Design - 4: Sloth - Lazy Design and Time-Gating

Patreon: https://www.patreon.com/joshstrifehayes Twitch: https://www.twitch.tv/joshstrifehayes Discord: ...

15:11
7 Deadly Sins of MMO Design - 4: Sloth - Lazy Design and Time-Gating

199,076 views

5 years ago

Extra Credits
Quest Design - II: How to Create Interesting MMO and RPG Quests - Extra Credits

Good quest design brings MMO and RPG worlds to life by inviting players to explore the game in new ways. We review examples ...

8:27
Quest Design - II: How to Create Interesting MMO and RPG Quests - Extra Credits

594,292 views

12 years ago

Josh Strife Hayes
7 Deadly Sins of MMO Design - 2: Gluttony - Feature Creep

If your game has combat, it does not also need 100 systems all focusing on slightly different combat styles in slightly different ...

12:26
7 Deadly Sins of MMO Design - 2: Gluttony - Feature Creep

259,880 views

5 years ago

Raccoon Republic
Are All MMO's Boring By Design?

People say that Albion Online is boring in the safe zones - and I agree! But what about all the other AAA MMO title's out there?

10:16
Are All MMO's Boring By Design?

114 views

2 years ago

DarkDax
12 Level Design Tips to Optimize Your Indie Game You Should Know

In this game dev tutorial, learn 12 essential level design tips to improve your level building skills while learning how to create ...

16:58
12 Level Design Tips to Optimize Your Indie Game You Should Know

57,369 views

3 years ago

Extra Credits
Quest Design - I: Why Many MMOs Rely on Repetitive Grind Quests - Extra Credits

Bad quests treat the player as an object to be transported from level to level, using five common quest types to push them through ...

5:04
Quest Design - I: Why Many MMOs Rely on Repetitive Grind Quests - Extra Credits

630,680 views

12 years ago

Razbuten
How Small Open-World Games Feel Big

Go to https://expressvpn.com/razbuten and find out how you can get 3 months of ExpressVPN free! I've been playing a lot of short ...

12:33
How Small Open-World Games Feel Big

1,184,905 views

4 years ago