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git-amend

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Latest from git-amend

git-amend
Compute Shaders in Unity, Step by Step

Compute Shader workflows aren't just for visual effects — they're a powerful way to express large amounts of parallel work, and in ...

14:41
Compute Shaders in Unity, Step by Step

4,677 views

3 days ago

git-amend
Dependency Injection in Unity Without the Complexity

Dependency Injection is one of those architectural topics that's often discussed in theory but rarely feels practical in real Unity ...

20:35
Dependency Injection in Unity Without the Complexity

8,957 views

10 days ago

git-amend
This is How Professional Developers Clean Up Code

Let's take a script—a working but overcrowded monolith—and refactor it step by step into clean, modular C# code. The focus is on ...

15:09
This is How Professional Developers Clean Up Code

14,885 views

2 weeks ago

git-amend
Unity + Git in 2025: Smart Merge + Worktrees + Worktree Runner

In this video we're going to configure and enable Unity's built-in Smart Merge (UnityYAMLMerge), add the .gitattributes lines that ...

17:57
Unity + Git in 2025: Smart Merge + Worktrees + Worktree Runner

6,480 views

3 weeks ago

git-amend
Level Up Your Unity Skills – Master Type-Safe, Reusable Game Logic Chains

Generic Pipelines in Unity: from a clean, reusable decision chain to a fully fluent, type-safe builder. In this video we start with a ...

18:20
Level Up Your Unity Skills – Master Type-Safe, Reusable Game Logic Chains

8,261 views

1 month ago

git-amend
Level Up Your Unity Code With Advanced Generics

This video explores a powerful and expressive way to use C# generics to create clearer, safer, and more maintainable ...

9:26
Level Up Your Unity Code With Advanced Generics

8,204 views

1 month ago

git-amend
Unity's Experimental Profiler Tool Will CHANGE Your Multithreading Game

Unity's new experimental Jobs Profiler adds a dedicated timeline view that shows how jobs are scheduled, executed, and ...

13:42
Unity's Experimental Profiler Tool Will CHANGE Your Multithreading Game

3,087 views

1 month ago

git-amend
Unity Extension Methods You’ll Wish You Knew Sooner

In this video, we explore how C# extension methods can make Unity development cleaner, faster, and more expressive. Starting ...

13:16
Unity Extension Methods You’ll Wish You Knew Sooner

11,525 views

1 month ago

git-amend
The BEST Animation Library for Unity - PrimeTween Secrets Revealed

Zero allocation, zero clutter — in this video we explore PrimeTween, a high-performance tweening library for Unity that makes ...

17:08
The BEST Animation Library for Unity - PrimeTween Secrets Revealed

10,389 views

1 month ago

git-amend
Visualizing Memory and Garbage Collection in Unity

Garbage collection is one of those invisible systems in Unity that quietly affects performance—until it doesn't. In this video, we'll ...

15:06
Visualizing Memory and Garbage Collection in Unity

6,512 views

2 months ago

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The Modern Coder
Git Amend Tutorial: Rewrite Git History

The better way to learn Git: https://learngit.io/ ---- What is the Git amend command, and how do you use it? Git amend allows you to ...

3:26
Git Amend Tutorial: Rewrite Git History

22,673 views

2 years ago

git-amend
Level Up Your Unity Skills – Master Type-Safe, Reusable Game Logic Chains

Generic Pipelines in Unity: from a clean, reusable decision chain to a fully fluent, type-safe builder. In this video we start with a ...

18:20
Level Up Your Unity Skills – Master Type-Safe, Reusable Game Logic Chains

8,261 views

1 month ago

JavaScript.ru
5.3 Git – Reset – Edit the last commit: commit --amend

- Quick fix for the last commit: commit --amend.

3:27
5.3 Git – Reset – Edit the last commit: commit --amend

24,823 views

4 years ago

git-amend
Build HIERARCHICAL State Machines FAST and EASY in Unity

Hierarchical State Machines (HSMs) offer a powerful way to structure complex game logic by organizing states into nested layers ...

33:39
Build HIERARCHICAL State Machines FAST and EASY in Unity

15,538 views

4 months ago

git-amend
Using Data to Drive Gameplay Systems in Unity

Learn how to replace brittle, logic-heavy gameplay code with a clean, data-driven ability system in Unity. We'll build composable ...

12:18
Using Data to Drive Gameplay Systems in Unity

27,974 views

6 months ago

git-amend
EASY Stats and Modifiers in Unity | Broker Chain Pattern

Dive into Player Stats and Modifiers using the Broker Chain pattern! Uncover how this powerful design pattern can streamline your ...

16:05
EASY Stats and Modifiers in Unity | Broker Chain Pattern

37,099 views

1 year ago

git-amend
This is How Professional Developers Clean Up Code

Let's take a script—a working but overcrowded monolith—and refactor it step by step into clean, modular C# code. The focus is on ...

15:09
This is How Professional Developers Clean Up Code

14,885 views

2 weeks ago

git-amend
Unity + Git in 2025: Smart Merge + Worktrees + Worktree Runner

In this video we're going to configure and enable Unity's built-in Smart Merge (UnityYAMLMerge), add the .gitattributes lines that ...

17:57
Unity + Git in 2025: Smart Merge + Worktrees + Worktree Runner

6,480 views

3 weeks ago

git-amend
Level Up Your Unity Code With Advanced Generics

This video explores a powerful and expressive way to use C# generics to create clearer, safer, and more maintainable ...

9:26
Level Up Your Unity Code With Advanced Generics

8,204 views

1 month ago

git-amend
The BEST Animation Library for Unity - PrimeTween Secrets Revealed

Zero allocation, zero clutter — in this video we explore PrimeTween, a high-performance tweening library for Unity that makes ...

17:08
The BEST Animation Library for Unity - PrimeTween Secrets Revealed

10,389 views

1 month ago

git-amend
Better AI in Unity - GOAP (Goal Oriented Action Planning)

Build a GOAP system from the ground up in this video that not only explains GOAP (Goal Oriented Action Planning) but will show ...

45:16
Better AI in Unity - GOAP (Goal Oriented Action Planning)

50,445 views

1 year ago

git-amend
Improve your Game Architecture with Scriptable Objects

SOAP (Scriptable Objects Architecture Pattern) is a Unity architecture pattern that leverages ScriptableObjects to create a more ...

21:22
Improve your Game Architecture with Scriptable Objects

27,063 views

10 months ago

git-amend
The Unity HACK that the PROS know

Hook your custom C# Systems and Services into Update, Fixed Update and more Unity Player Loop Systems using the ...

21:27
The Unity HACK that the PROS know

28,176 views

1 year ago

git-amend
Unity Extension Methods You’ll Wish You Knew Sooner

In this video, we explore how C# extension methods can make Unity development cleaner, faster, and more expressive. Starting ...

13:16
Unity Extension Methods You’ll Wish You Knew Sooner

11,525 views

1 month ago

git-amend
Build Your Own Dependency Injection in less than 15 Minutes |  Unity C#

If complex, rigid code has been a hurdle in adding new features to your Unity games, this video is your key to overcoming it.

13:51
Build Your Own Dependency Injection in less than 15 Minutes | Unity C#

27,855 views

2 years ago

git-amend
Finally, a Unity Dependency Injection Framework That Just Works

Dependency injection in Unity doesn't have to be heavy or slow. Reflex is a lightweight, high-performance DI framework designed ...

12:18
Finally, a Unity Dependency Injection Framework That Just Works

25,990 views

5 months ago

git-amend
Using C# Generic Interfaces for Flexible, Long Running Effects

Generic Interfaces are the backbone of a clean, flexible ability system, and in this video we'll refactor a simple fireball-and-poison ...

11:49
Using C# Generic Interfaces for Flexible, Long Running Effects

15,845 views

3 months ago

git-amend
This Coding Trick Feels Like LEGOs!

Combinator pattern in C#: break logic into small, reusable pieces and combine them with AND, OR, and NOT using a fluent ...

10:11
This Coding Trick Feels Like LEGOs!

9,134 views

3 months ago